LCD screens, micro-computers, Internet connection, cognitive computation engine and custom software.


1 & N chairs appropriates Joseph Kosuth's One and Three Chairs (1965) by keeping, almost intact, its visual language and composition of elements, hence anchoring the spectator in a very defined conceptual and artistic space. The piece is a reevaluation of the notion of reality, perception and cognition in today's hybridized society; one populated by artificial and natural intelligence. 1 & N chairs renders a new layer of technological intelligence over Kosuth's piece. The result is an autonomous system which uses computational cognition in order to recursively interpret what it sees and understands visually from the object in question (the physical wooden chair). The artwork acts as a form of systematical visual essay on Kosuth's One and Three Chairs while exposing aspects of these on-line machine learning systems which directly affect our sense of reality and are often ignored by human users. 1 & N chairs extrapolates some of the technical limitations behind these algorithmic models and re-frames these as a sort of artificial imagination and cognition which renders a new hybrid reality.